public:blendervr:start
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
public:blendervr:start [2022/12/16 14:46] – zabeth | public:blendervr:start [2022/12/16 15:58] (Version actuelle) – [BlenderVR] zabeth | ||
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- | **Bientôt Blendervr** | + | <note tip>**Windows 7 (64bits) Automatic Installer for BlenderVR released!** see the [[http:// |
- | Transfert des pages ici : | + | ======BlenderVR====== |
- | [[https:// | + | |
+ | < | ||
+ | <iframe width=" | ||
+ | </ | ||
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+ | |||
+ | BlenderVR is an adaptation of the [[http:// | ||
+ | |||
+ | It allows you to run the Blender Game Engine (BGE) on any Virtual Reality architecture (N host - K screens) and supports adaptive stereoscopy and communication protocols such as VRPN and OSC with __minimal effort__. A complete Sound Rendering Engine has been designed in Max/MSP. | ||
+ | {{ os-logos.png? | ||
+ | The goal of the BlenderVR project is to offer a cross-platform solution for virtual reality applications which benefits from the Blender environment and associated community for creating quality interactive scenes. Porting of scenes from one VR platform configuration to another should be transparent and require no editing of the actual scene. | ||
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+ | {{ blendervr-applications.jpg?900 }} | ||
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+ | =====Site Navigation===== | ||
+ | |||
+ | Artists and layman users can head straight to the [[http:// | ||
+ | |||
+ | Hackers and developers are encouraged to setup a [[http:// | ||
+ | browse over the [[http:// | ||
+ | |||
+ | Researchers will be better suited through the Features Menu, the [[about|About]] (contact us!) and the [[publications|Publications]] page. | ||
+ | |||
+ | {{ blendervr-slideshow.jpg? |
public/blendervr/start.1671198387.txt.gz · Dernière modification : 2022/12/16 14:46 de zabeth